The Protopet regurgitates Qwark and Angela flips the Helix-o-Morph's batteries in order to shrink it back to it's original size. She then amplifies the device using Megacorp's TV transponders to destroy all the Protopets in the galaxy. Ratchet, Clank, Angela, and Clank's Infobot lover he had met earlier relax in Ratchet's apartment in Megapolis where Angela reveals that Qwark is now employed as a Megacorp test subject. Going Commando takes place in the Bogon Galaxy, a neighboring galaxy to Solana.
The most common currency in the series which can be found lying around, in crates, by killing enemies, and can be won in arena battles and races. Can be used to purchase ammo, weapons, and armor etc. Rarer bolts hidden in levels which require exploration, platforming, and puzzle solving to be found. Can be used to purchase weapon modifications.
A rare mineral found among space debris, deserts, and arctic planets. Can be used to upgrade the ship. Guns can be upgraded by using them against enemies a specific number of times. If weapons are upgrades once then mega weapons become available to purchase but only in challenge mode new game plus.
Mega weapons can then be upgraded to ultra weapons through use. Not all weapons have upgraded, mega or ultra variants. Upgrades offer more ammo, greater damage and sometimes new abilities. Mega and ultra upgrades don't feature new abilities, just improvements in ammo, damage etc. Mods can be purchased from Slim Cognito add additional functionality such as lock on, acid or shock. Fires a floating bomb which detonates on impact or when the weapon is fired again.
Can be held down to move up and down. The OmniWrench is obtained at a certain point in the game and the OmniWrench can be found on the planet Aranos. The Tetrafiber Armor is the first upgrade armor for the Commando Suit available for purchase from Megacorp vendors. The forth, strongest armor and the only one with a visor that obscures Ratchet 's head. Summary Images Similar Games Comments. Bolts Platinum Bolts Rarer bolts hidden in levels which require exploration, platforming, and puzzle solving to be found.
Platinum Bolt Raritanium A rare mineral found among space debris, deserts, and arctic planets. Raritanium Desert Crystals Mystical crystals found on Tabora which can be traded for bolts. Moonstones Weapons Guns Guns can be upgraded by using them against enemies a specific number of times. Blitz Cannon A wider blast radius incorporating electricity.
Heavy Bouncer More powerful with bigger bombs. Multi-Star Fires blades which separate into two upon impact. Clank Shocker Clank emits more damaging red lasers. Mini-Nuke Fires mini nuclear bombs with surrounding damage.
Ultra Mini-Nuke The most powerful weapon in the game. Hoverbomb Glove Fires a floating bomb which detonates on impact or when the weapon is fired again. Tetrabomb Glove Fires five bombs at the same time. Individual bombs are weaker but the spread is larger. Heavy Lancer Weaker energy bolts that don't explode but fires at a faster rate.
Meteor Gun Rapid fires mini meteors. Megarocket Cannon Charges up to fire four rockets at the same time. Megaturret Glove Turrets shoot rockets and self destruct upon running out of ammo. Plasma Storm Fires ricocheting orbs of plasma which shoots electricity.
Vaporizer Fires exploding bullets. HK22 Gun Fires three seekers at once. Black Sheepinator Turns enemies into black sheep which explode when attacked. Tesla Barrier Shoots arcs of electricity to nearby enemies. Tankbot Glove Can fire bullets or bombs.
They arrive at the Communication Station, where transmissions can be sent out from the digital world and in from the analog world.
He says he possesses one Previously used as a door stop and says that he will plug it up to his copy of the Secret Agent Clank vid-comic for them to retrieve. After travelling between the Vid-comics and retrieving them all, Ratchet and Clank return to Al. After bribing his bouncer they discover that Maximillian has already left. He has apparently used the same Infolink they need to escape through to the real world, where he plans to wreak havoc.
They defeat him and his security cannon, and soon after this, activates the MCGuFIN by sliding down the appropriate Infolink, and prepare to transport themselves back to an unknown place in the analog world. On their way out they can do the same things as in the preceding games. And boy, oh boy, is Going Commando excellent. The platforming-action genre has a lot of competition, but this year, Ratchet runs away with the prize.
This is an absolute must-play--even if you didn't play the first one. It's got everything you've ever wanted from an action game. The weapons are bigger, better, more creative, and now fully customizable. Also, a fantastic experience system works just the right amount of RPG-ish depth into the mix, and you won't dread the various minigames and arena challenges.
Commandds level design is perfect, providing plenty of things to discover in each challenging yet extremely satisfying world you explore. Better than Jak II? Set aside some time, 'cause this is a monumental game you do not wanna miss.
I dunno what Shane is griping about. Yes, the levels look a bit like those in the first Ratchet, but that's about as meaningful as saying I look like my brother, so you should like me less because of that.
The level design is brilliant, the weapons combat is a freakin' blast, the subtle tweaks really do change everything, and the characters are more appealing than the last go-round. Even at its toughest, when you're stuck replaying an especially difficult area, Commando is a metric ton of fun, thanks to the fact that you're gaining more experience, your weapons are growing and evolving, and you're earning more bolts to buy new weapons. Those RPG elements seem so straightforward, but they really, truly change everything.
I've never felt as encouraged to experiment with so many different things in a platformer, all for the sake of leveling up and gaining some amazing new weaponry.
The other little tweak that matters so much: strafing. I'm not much of a shooter guy; I come to this game as a pure platformer nut. But the weapons combat has gone from intuitive to blas-tastic bliss. I'm pulling off moves that I never thought possible, like strafing around high-impact baddies while doing side jumps and tossing explosives. Commando controls like a charm, making even the most hardcore of feats fairly achievable.
But most of all, Commando is incredibly addictive fun. I really, really love this game. Browse games Game Portals.
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